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Leaving no stone upturned Microsoft Corporation strategy has always been upfront and productive. The company has a vision of making video games available on the cloud where customers could randomly play their favourite games online anywhere. Their plan covers 2 billion of users to be connected with the service platform all around the world.
According to The Verge, Microsoft Xbox team member has said that the company is working on the implementation of the service that would act the same as Netflix Video games. In an interview, Microsoft’s gaming cloud division chief Kareem Choudhry said: “We’re looking at ways to make that content available to anyone no matter what device they’re on,”.
He told the tech news site that there will eventually be “2 billion gamers in the world” and Microsoft’s goal “is to reach every one of them.”
Video games have been restricted to the one console by the Giants of Video game industry. This leads to a difficult situation where the game cannot be played elsewhere other than the Console for which it has been developed. Players intending to play on exclusive titles sometimes are only available on hardware which ultimately forces them to buy each console to access any or all games.
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Cloud phenomena technically provide an opportunity for all the gamers around the world.With the storage of these video games on the cloud, developers could stream their content to PC’s, mobile devices and consoles. Kareem Choudhry in The Verge interview said:
A “Netflix for video games” would be an important service for any company with cloud gaming aspirations, but it’s going to be a difficult task for Microsoft on rival platforms like the PlayStation 4 or Nintendo’s Switch.We’re looking at ways to make that content available to anyone no matter what device they’re on.